MakerED Resources For School Makerspaces – 2nd Edition

Download the ebook here

This latest edition is a collection of over 250+ resources to help you start and run your makerspace and maker education program.

 

Whats in the book?

3D Modeling Software
3D Printable Models
3D Printing Materials/Filament
3D Printing News
3D Printers
Makerspace Project Sites
Maker Education
STEM/STEAM Education
Maker Educators
Maker Equipment & Tools – CNC Routers/ Laser Cutters
Makerspace  Materials
Makerspace Material Suppliers
Coding & Computer Science
Maker Business
Expos, Events & Conferences – Maker / EdTech
Research & Articles – Maker Movement / EdTech

Download the ebook here

 

 



(1) Grand Prize Winner –

Winner Gets a 3Doodler Start EDU Bundle Containing:

  •  (12) 3D Printing Pens
  • (1200) Sticks of Plastic
  • (12) DoodlePads
  • (24) DoodleBlocks
  • (2) Activity Guides
  • (2) Project Books
  • (12) Charging Cable
  • $499.99 Value
start_full-bundle_items_name-11

 (10) Additional Winners –

Each Winner Gets a 3Doodler Start Essentials Set Containing:

  •  (1) 3D Printing Pen
  • (2) Packs of Plastic
  • (1) Charging Cable
  • (1) 3Doodler Activity Guide
  • $49.99 Value
3d_start-400x400

Giveaway Rules

Contest will run from 12/1/16 to 12/31/16 at 11:59 pm ET.

Open to all residents US & INTL

The winners will be chosen at random from the list of entries received.

The winners will be announced in the Makerspaces.com newsletter on 1/3/17

About 3Doodler

3Doodler is the world’s first 3D printing pen that was designed to be used by makers without needing any prior technical knowledge.  It’s easy to set up and even easier to use.  3Doodler allows you to create any shape your imagination can come up with.  Do freestyle sketching or trace shapes from templates to make larger structures and objects.  Great tool for STEAM or MakerED projects at school or home.

3doodler-banner

Makerspaces.com

Makerspaces.com was built to help schools and libraries start and run their own makerspaces. We truly believe that adding a makerspace to a school or library can help students acquire the skills needed for the 21st century.